Adaptabilité#91

This Pokemon's same-type attack bonus (STAB) is 2 instead of 1.5.

Peau Céleste#184

This Pokemon's Normal-type moves become Flying type and have 1.2x power.

Boom Final#106

If this Pokemon is KOed with a contact move, that move's user loses 1/4 its max HP.

Air Lock#76

While this Pokemon is active, the effects of weather conditions are disabled.

Analyste#148

This Pokemon's attacks have 1.3x power if it is the last to move in a turn.

Colérique#83

If this Pokemon (not its substitute) takes a critical hit, its Attack is raised 12 stages.

Courroupace#271

At 1/2 or less of this Pokemon's max HP: +1 Atk, Sp. Atk, Spe, and -1 Def, Sp. Def.

Anticipation#107

On switch-in, this Pokemon shudders if any foe has a supereffective or OHKO move.

Piège Sable#71

Prevents opposing Pokemon from choosing to switch out unless they are airborne.

Armure Caudale#296

This Pokemon and its allies are protected from opposing priority moves.

Aroma-Voile#165

Protects user/allies from Attract, Disable, Encore, Heal Block, Taunt, and Torment.

As One (Glastrier)#266

Combination of the Unnerve and Chilling Neigh Abilities.

As One (Spectrier)#267

Combination of the Unnerve and Grim Neigh Abilities.

Aura Inversée#188

While this Pokemon is active, the Dark Aura and Fairy Aura power modifier is 0.75x.

Mauvais Rêve#123

Causes sleeping foes to lose 1/8 of their max HP at the end of each turn.

Ramasse Ball#237

No competitive use.

Batterie#217

This Pokemon's allies have the power of their special attacks multiplied by 1.3.

Armurbaston#4

This Pokemon cannot be struck by a critical hit.

Synergie#210

After KOing a Pokemon: raises Attack, Sp. Atk, Speed by 1 stage. Once per battle.

Perles du Fléau#284

Active Pokemon without this Ability have their Special Defense multiplied by 0.75.

Boost Chimère#224

This Pokemon's highest stat is raised by 1 if it attacks and KOes another Pokemon.

Folle Furie#201

This Pokemon's Sp. Atk is raised by 1 when it reaches 1/2 or less of its max HP.

Cœur de Coq#145

Prevents other Pokemon from lowering this Pokemon's Defense stat stage.

Brasier#66

At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Fire attacks.

Pare-Balles#171

This Pokemon is immune to bullet moves.

Bajoues#167

If this Pokemon eats a Berry, it restores 1/3 of its max HP after the Berry's effect.

Blanche Ruade#264

This Pokemon's Attack is raised by 1 stage if it attacks and KOes another Pokemon.

Chlorophylle#34

If Sunny Day is active, this Pokemon's Speed is doubled.

Corps Sain#29

Prevents other Pokemon from lowering this Pokemon's stat stages.

Ciel Gris#13

While this Pokemon is active, the effects of weather conditions are disabled.

Homochromie#16

This Pokemon's type changes to the type of a move it's hit by, unless it has the type.

Hypersommeil#213

This Pokemon cannot be statused, and is considered to be asleep.

Commandant#279

If ally is Dondozo: this Pokemon cannot act or be hit, +2 to all Dondozo's stats.

Battant#172

This Pokemon's Sp. Atk is raised by 2 for each of its stats that is lowered by a foe.

Œil Composé#14

This Pokemon's moves have their accuracy multiplied by 1.3.

Contestation#126

If this Pokemon has a stat stage raised it is lowered instead, and vice versa.

Corrosion#212

This Pokemon can poison or badly poison a Pokemon regardless of its typing.

Collab#294

On switch-in, this Pokemon copies all of its ally's stat stage changes.

Effilochage#238

If this Pokemon is hit, it lowers the Speed of all other Pokemon on the field 1 stage.

Ruminant#291

If this Pokemon eats a Berry, it will eat that Berry again at the end of the next turn.

Breuvage Suspect#261

On switch-in, this Pokemon's allies have their stat stages reset to 0.

Corps Maudit#130

If this Pokemon is hit by an attack, there is a 30% chance that move gets disabled.

Joli Sourire#56

30% chance of infatuating Pokemon of the opposite gender if they make contact.

Moiteur#6

Prevents Explosion/Mind Blown/Misty Explosion/Self-Destruct/Aftermath while active.

Danseuse#216

After another Pokemon uses a dance move, this Pokemon uses the same move.

Aura Ténébreuse#186

While this Pokemon is active, a Dark move used by any Pokemon has 1.33x power.

Égide Inflexible#235

On switch-in, this Pokemon's Defense is raised by 1 stage. Once per battle.

Corps Coloré#219

This Pokemon and its allies are protected from opposing priority moves.

Défaitiste#129

While this Pokemon has 1/2 or less of its max HP, its Attack and Sp. Atk are halved.

Acharné#128

This Pokemon's Attack is raised by 2 for each of its stats that is lowered by a foe.

Souffle Delta#191

On switch-in, strong winds begin until this Ability is not active in battle.

Terre Finale#190

On switch-in, extremely harsh sunlight begins until this Ability is not active in battle.

Fantômasque#209

(Mimikyu only) The first hit it takes is blocked, and it takes 1/8 HP damage instead.

Télécharge#88

On switch-in, Attack or Sp. Atk is raised 1 stage based on the foes' weaker Defense.

Dragon's Maw#263

This Pokemon's offensive stat is multiplied by 1.5 while using a Dragon-type attack.

Crachin#2

On switch-in, this Pokemon summons Rain Dance.

Sécheresse#70

On switch-in, this Pokemon summons Sunny Day.

Peau Sèche#87

This Pokemon is healed 1/4 by Water, 1/8 by Rain; is hurt 1.25x by Fire, 1/8 by Sun.

Matinal#48

This Pokemon's sleep counter drops by 2 instead of 1.

Absorbe-Terre#297

This Pokemon heals 1/4 of its max HP when hit by Ground moves; Ground immunity.

Pose Spore#27

30% chance of poison/paralysis/sleep on others making contact with this Pokemon.

Créa-Élec#226

On switch-in, this Pokemon summons Electric Terrain.

Grecharge#280

This Pokemon gains the Charge effect when it takes a hit from an attack.

Embody Aspect (Cornerstone)#304

On switch-in, this Pokemon's Defense is raised by 1 stage.

Embody Aspect (Hearthflame)#303

On switch-in, this Pokemon's Attack is raised by 1 stage.

Embody Aspect (Teal)#301

On switch-in, this Pokemon's Speed is raised by 1 stage.

Embody Aspect (Wellspring)#302

On switch-in, this Pokemon's Special Defense is raised by 1 stage.

Repli Tactique#194

This Pokemon switches out when it reaches 1/2 or less of its maximum HP.

Aura Féérique#187

While this Pokemon is active, a Fairy move used by any Pokemon has 1.33x power.

Filtre#111

This Pokemon receives 3/4 damage from supereffective attacks.

Corps Ardent#49

30% chance a Pokemon making contact with this Pokemon will be burned.

Rage Brûlure#138

While this Pokemon is burned, its special attacks have 1.5x power.

Torche#18

This Pokemon's Fire attacks do 1.5x damage if hit by one Fire move; Fire immunity.

Don Floral#122

If user is Cherrim and Sunny Day is active, it and allies' Attack and Sp. Def are 1.5x.

Flora-Voile#166

This side's Grass types can't have stats lowered or status inflicted by other Pokemon.

Boule de Poils#218

This Pokemon takes 1/2 damage from contact moves, 2x damage from Fire moves.

Météo#59

Castform's type changes to the current weather condition's type, except Sandstorm.

Prédiction#108

On switch-in, this Pokemon is alerted to the foes' move with the highest power.

Garde-Ami#132

This Pokemon's allies receive 3/4 damage from other Pokemon's attacks.

Fouille#119

On switch-in, this Pokemon identifies the held items of all opposing Pokemon.

Métallo-Garde#230

Prevents other Pokemon from lowering this Pokemon's stat stages.

Toison Épaisse#169

This Pokemon's Defense is doubled.

Ailes Bourrasque#177

If this Pokemon is at full HP, its Flying-type moves have their priority increased by 1.

Peau Électrique#206

This Pokemon's Normal-type moves become Electric type and have 1.2x power.

Gloutonnerie#82

This Pokemon eats Berries at 1/2 max HP or less instead of their usual 1/4 max HP.

Corps en Or#283

This Pokemon is immune to Status moves.

Poisseux#183

Pokemon making contact with this Pokemon have their Speed lowered by 1 stage.

Entêtement#255

This Pokemon's Attack is 1.5x, but it can only select the first move it executes.

Toison Herbue#179

If Grassy Terrain is active, this Pokemon's Defense is multiplied by 1.5.

Créa-Herbe#229

On switch-in, this Pokemon summons Grassy Terrain.

Sombre Ruade#265

This Pokemon's Sp. Atk is raised by 1 stage if it attacks and KOes another Pokemon.

Chien de Garde#275

Immune to Intimidate. Intimidated: +1 Attack. Cannot be forced to switch out.

Dégobage#241

When hit after Surf/Dive, attacker takes 1/4 max HP and -1 Defense or paralysis.

Cran#62

If this Pokemon is statused, its Attack is 1.5x; ignores burn halving physical damage.

Moteur à Hadrons#289

On switch-in, summons Electric Terrain. During Electric Terrain, Sp. Atk is 1.3333x.

Récolte#139

If last item used is a Berry, 50% chance to restore it each end of turn. 100% in Sun.

Cœur Soin#131

30% chance this Pokemon's ally has its status cured at the end of each turn.

Ignifugé#85

Fire damage against this Pokemon is dealt with 1/2 offensive stat; 1/2 burn damage.

Heavy Metal#134

This Pokemon's weight is doubled.

Cherche Miel#118

No competitive use.

310 talents au total · Page 1 sur 4

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